Sense! audiovisually draws the visitor into its VR space by means of a HMD, but sitting on a rotary chair – sensing touch, gravity and centrifugal force – connects the visitor to physical space. The data tracks of respiration, heart-rate and skin conductance are linked to specific parameters of the virtual world and dynamically alter the immersive scenes. With this installation we intend to create attentiveness towards one’s own body and affect.
Reveal! displays its content on a monitor and headphones. The visitor is challenged to reveal moving images of stereotype paradisical settings by extracting them from an abstract three-dimensional space. To be successful, the visitor needs to stay calm and produce regular biofeedback data. This interactive process of extracting figurative images and sounds from an abstract data visualisation space is meant to represent the difficulty of finding inner peace and calling in modern society.
Inspirit! has a primordial affective impact because of the physical presence of robots resembling creatures with specific behavior patterns. With their own biofeedback visitors can revive an apparently weak creature, but unexpectedly find themselves in a situation of dependence when trying to leave the installation. This installation is meant to address issues like well-intended but inappropriate help, sustainable responsibility as opposed to the missionary chauvinism of Western culture.